testFlag = function(x,z)
local playerCoord = osrs.ClientOp.coord()
coord = playerCoord:move(0,x,z)
local flags = osrs.Collision.getBitFlags(coord)
osrs.ClientOp.highlightTileOn(coord:toBitPacked(), 6, true)
if(osrs.Math.Bitwise.isSet(flags, osrs.CollisionFlag.SQ_BLOCKED)) then
osrs.print("Blocks NPC")
else
osrs.print("Does not block NPCs")
end
end
testFlag(4,0)
Gets the bitflags for the specified point.