Checks to see if ALL projectiles are currently being rendered.
Returns true if projectiles are being rendered, false if not.
if(osrs.ClientOp.areProjectilesRendered()) then osrs.print("Projectiles are being rendered.")end Copy
if(osrs.ClientOp.areProjectilesRendered()) then osrs.print("Projectiles are being rendered.")end
Checks to see if ALL projectiles are currently being rendered.