Event id for triggering a game state change defined in GameStateTrigger. Calls the OnGameStateChangeCallback
-- Create a functionlocal gameStateChange = function(gameState) osrs.print("Game state change to: " .. tostring(gameState))end-- Subscribe to the functionosrs.Events.subscribe(gameStateChange, osrs.Events.ON_GAME_STATE_CHANGED) Copy
-- Create a functionlocal gameStateChange = function(gameState) osrs.print("Game state change to: " .. tostring(gameState))end-- Subscribe to the functionosrs.Events.subscribe(gameStateChange, osrs.Events.ON_GAME_STATE_CHANGED)
Event id for triggering a game state change defined in GameStateTrigger. Calls the OnGameStateChangeCallback
Example